![]() We conclude by highlighting the consequent need for greater political and ethical awareness about the framing of IS, proposing a framework for conceptualizing actors' orientations towards, and thus possible buy-in, or resistance, to technology framing.By defeating the White Walkers halfway through the final season without many major casualties, the show undermined that theme. We discuss four poles of affective positioning with which to conceptualize technology buy-in. We exemplify the affective, as well as social, politics of buy-in with an account of Unity 3D, a market-leading game engine which underwent a major repositioning from 'fringe' to 'mainstream' markets. The Logics enable us to study buy-in, by revealing the differing degrees of affective self-identification that underpin and colour social practices, showing their inherently political nature. We draw on the field of critical social theory to introduce the 'Logics', a new framework to the IS discipline, that reveals a performative relationship between collective framing, power, and affect. We propose a socially-informed explanation of technology framing, by examining technology 'buy-in': actors' relative susceptibility to such framing. The original contribution of the thesis lies in its novel conceptualization of disruptive innovation as a political problem, its application of micro-sociological approaches to the politics of expertise and European public policy, and its practical and theoretical suggestions for how to better study periods of disruption and govern through them. This underscores the significant challenges there are for policymakers to address disruptions while maintaining legitimacy. In both case studies, the policy solution is accompanied by deteriorating levels of trust among participants, leading coalitions to engage in strategies of venue-shopping to circumvent their opponents. I find that the strategic use of rhetoric and framing plays an important part in creating, maintaining, and entrenching opposed coalitions in both policy debates. I bolster this with an analysis of policy documents, press releases and scientific studies, as well as a content and network analysis of position statements in newspaper articles. ![]() The research draws on 51 interviews carried out with key policy actors during and after the policy debates. ![]() I study these contests in two recent legislative initiatives of the European Union to address the disruptive potential of e-cigarettes and fracking: the 2014 revision of the Tobacco Products Directive and the 2014 Commission recommendations on unconventional fossil fuels. In the wake of such disruption, policy actors with a stake in the matter engage in sensemaking and discursive contests to control the meaning of the innovations in order to close the regulatory spaces by aligning them with one set of laws instead of another. I take my point of departure in the tendency for controversial disruptions in heavily regulated sectors, such as electronic cigarettes or hydraulic fracturing, to open regulatory spaces by challenging established expectations about how they ought to be governed. This thesis investigates what it means to view disruptive innovation as a political problem.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |